Re: [-empyre-] practical questions
millie hi..
thanx for identifying some of the great problems with web 3d.. it does take
a bit of effort to view 3d content.. as pluggings arent redily available in
web browser say like flash is.. and are not supported across platforms, ie
its harder on a mac or linux. It dose require downloads and installs but so
do games .. and millions of people round the world do that regularly..
i thing cause 3d is quiet difficult still, the community is strong.. and
helpful..
if you are interrested in starting work on 3d environments i'd recommend you
join the tech lists either the www-vrml list see
http://www.web3d.org/fs_mailinglists.htm and or the mac.
if you want to make a multiuser world the bigger commercial spaces like
activeworlds , parallel graphics or blaxxun require no special servrer
software on your part.. you make a world in thier domains.. it is when you
go independent that you need to do that.. but there are poeple around who
are also heplful about letting you use thier servers.. ..its nice to know
this still exists on the web.. I use a univeraity in australia and the
banff center in canada.. thre are also many places that host artworks on
their servers for free.. useally art organisations or unis.. one is so you
coudl apply to them.
re pluggins
Cosmoplayer, though by many to be the greatest vrml viewer around, has been
languishing for years without any development and is now is available for
download from Computer Asssociates who own it.. the link is
http://www.cai.com/cosmo/
sorry no you probably wont get the full experience in win98 or on a mac
which tends to fallover processing bigger sites.. i have made the spearate
parts of the world availabe at and for multiuser which you may be able to
look at as they are smaller.
win2000, NT or XP are the recommended viewers.
if all else fails there is a real video stream which will give you a very
chunky idea at http://empyrean.cofa.unsw.edu.au/video.html -you need to turn
the sound up.
melinda
> Melinda,
>
> I located a link to your empyrean project on www.subtle.com It looked as
> if I need a plugin called Cosmo to view/explore your environment. When I
> tried to follow your link to get the plugin, I was led to an unrelated (I
> think) Computer Associates site.... So what to do? Also, I have win 98.
> 192MB RAM. Not sure of speed (not my computer) I am about to upgrade to
XP,
> but this is my mom's machine and she has to make backup CDs before I can
do
> the upgrade for her, so it may be a while. Given these hardware
> constraints, can I fully experience empyrean?
>
> >From the opposite side of the question, I am interested in creating
> immersive environments for my own work. What is required to do this in a
> basic way? I assume I need some kind of 3D authoring environment, or can
> one use VRML "by hand"? Does one need to run a 3D app as a server for
users
> of a web site to be able to participate in worlds one creates? At the
> moment, I am rather constrained by living in a small, shared web hosting
> system based on freeBSD. They are not keen on their users running servers
> of any sort, although they do have PHP/mySQL and Perl installed (with
> minimal modules). If this is the ultimate hurdle, I supposed one could
> create works for download off a web site, but then you couldn't have
> multiple user interaction and the downloadees would need a program to run
> the worlds.
>
> Excuse the naive questions, for one who has been resolutely 2-d. My whole
> style/method/paradigm of animation is 2-d, for example using cartoon
styles
> which don't carry into 3 dimensions. (see my www.sporkworld.org
,especially
> the epoetry section which also contains animations, and The Chirstmas Tree
> Manifesto in the webworks section. You will see that I do not seem to be
> ready to enter the third dimension.)
>
> Millie Niss
>
> _______________________________________________
> empyre forum
> empyre@lists.cofa.unsw.edu.au
> http://www.subtle.net/empyre
>
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